package org.fantasmerica.model.trigger;

public abstract class GameTrigger {

	private boolean removeAfterCombat = false;

	protected void setRemoveAfterCombat(boolean removeAfterCombat) {
		this.removeAfterCombat = removeAfterCombat;
	}

	public boolean isRemoveAfterCombat() {
		return removeAfterCombat;
	}

}
